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Linglib.Studies.RumbergLauer2023

[RL23]: Conditionals, tense, and branching time — the settledness contrast #

[RL23] [Kau05b] [Sch08e]

[RL23] (§2.1) observe that the eventive futurate present is felicitous only when the eventuality is settled — historically necessary, i.e. true on every possible future. Their minimal pair:

We formalize the contrast against the BranchingTime substrate (the 𝔗 model). In a model where the game's outcome branches, play is IsInevitable (settled-true on every history through the utterance moment), while beat is not IsInevitable. Both members of the minimal pair are measured by the same unilateral notion (settled = historically necessary), which is R&L's actual constraint — a settled loss would not rescue (6b). (The bilateral IsSettledWhether/PresumedSettled in the substrate serves the [Phi21] apprehensional consumer, not R&L here.)

R&L (§4) reconstruct Kaufmann (2005) as an Ockhamist account and Schulz (2008) as a Peircean one. Both agree that the bare futurate present requires settledness; they differ in mechanism. The Ockhamism-vs-Peirceanism axis itself is the gap between history-relative future truth (oFut) and settledness (IsInevitable), which the same branching model exhibits.

A minimal branching model: the game's outcome branches #

Three moments: now (game scheduled) below the two incomparable outcomes win / lose.

The moments of the Red Sox scenario.

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    def RumbergLauer2023.instReprMoment.repr :
    MomentStd.Format
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      now is below everything; otherwise the order is discrete, so win and lose are maximal and incomparable.

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      instance RumbergLauer2023.instDecidableRelMomentLe :
      DecidableRel fun (x1 x2 : Moment) => x1 x2
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      Left-linear: now is the only predecessor of anything, so any two predecessors of a moment are comparable.

      Historically connected: now is a global minimum, hence a common lower bound of any two moments.

      The outcome model is a genuine branching frame ([RL23] Def 1).

      The two eventualities (minimal pair) #

      The Red Sox play — true at both outcomes (the game is played either way).

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        The Red Sox beat the Yankees — true only at the win outcome.

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          The contrast #

          (6a) is felicitous: play is inevitable. On every history through now, the game is played — because every history contains a future moment (exists_mem_gt_of_lt), and every successor of now is a playing moment.

          (6b) is infelicitous: beat is not inevitable. The lose-history passes through now but has no winning future, so winning is not settled-true (not historically necessary) — the same unilateral notion that makes (6a) felicitous.

          The Ockhamism-vs-Peirceanism axis underlying R&L's two reconstructions ([RL23] §3.2, §4): on the win-history, beat is Ockhamist-future-true (oFut, history-relative), yet it is not settled (not IsInevitable/Peircean) — future truth and settledness come apart. Kaufmann's account is Ockhamist, Schulz's Peircean.

          The Ockham side, grounded in the comparison kernel (BranchingTime.oFut_oAtom_holds_on_hist): beat's history-relative future truth is a Core.Order.holds Core.Order.after comparison along its witnessing history — win sits in the after cell relative to now (after = Tense.future), with the history's own chain order supplying the linear order holds needs. The Peircean contrast is deliberately preserved: beat is still ¬ IsInevitable, so the load-bearing felicity prediction remains settledness, not bare oFut.