Documentation

Linglib.Fragments.ASL.Classifiers

ASL Classifier Predicates #

[SL24] [SLL26]

Lexical entries for ASL classifier predicates used in the elicited paradigms of [SLL26]. Each classifier has a handshape that iconically represents a class of objects, and its position/movement in signing space is interpreted relative to a viewpoint.

Classifiers #

GlossHandshapeObject class
TREE-cl1-hand (upright index finger)trees
POLE-cl1-hand (upright index finger)poles, posts
PERSON-clindex finger (upright)people
VEHICLE-cl3-hand (thumb + index + middle)vehicles, cars
WALL-clopen hand (upright, flat)walls, flat surfaces
RECTANGLE-cltwo-handed rectanglerectangular objects
CORNER-cltwo-handed L-shapecorners

Abstract signing space. The position type for ASL classifier predicates. Concrete spatial geometry (Cartesian coordinates, scaling factors) is left for future extension.

inductive ASL.Entity :

An entity type for ASL classifier constructions.

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    @[implicit_reducible]
    instance ASL.instDecidableEqEntity :
    DecidableEq Entity
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    @[implicit_reducible]
    instance ASL.instReprEntity :
    Repr Entity
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    def ASL.instReprEntity.repr :
    EntityStd.Format
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      Logical predicate: is the entity a tree?

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        @[implicit_reducible]
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        Logical predicate: is the entity a pole?

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          @[implicit_reducible]
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          Logical predicate: is the entity a person?

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            @[implicit_reducible]
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            Logical predicate: is the entity a vehicle?

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              @[implicit_reducible]
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              Logical predicate: is the entity a wall or flat surface?

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                @[implicit_reducible]
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                Logical predicate: is the entity a rectangular object?

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                  @[implicit_reducible]
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                  Logical predicate: is the entity a corner?

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                    @[implicit_reducible]
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                    TREE-cl: 1-handshape classifier for trees. Viewpoint variable π₀ (free by default).

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                      POLE-cl: 1-handshape classifier for poles. Viewpoint variable π₀ (free by default).

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                        PERSON-cl: index finger classifier for people. Viewpoint variable π₀ (free by default).

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                          VEHICLE-cl: 3-handshape classifier for vehicles. Viewpoint variable π₀ (free by default).

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                            WALL-cl: open hand classifier for walls / flat surfaces.

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                              RECTANGLE-cl: two-handed classifier for rectangular objects.

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                                CORNER-cl: two-handed L-shape classifier for corners.

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                                  All default classifiers use free viewpoint variables.